Here are some scifi artworks we did in 2012 / 2013 for Magnetar Games.
Most of them are 3D scenes made in 3ds max and rendered in vray. Terrain was often made in VUE.
Postproduction in Photoshop / After Effects.
Mateusz Szulik: Art Direction, concepts, modeling, texturing, compositing
Rachel Levine: Texturing
Magnetar logo design:
Some planet landscapes:
Under construction scene:
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